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Devlog
A New Game
June 01, 2021
by
mogze
#game design
I changed a lot of things. It took way longer than I planned but that's life. First I updated the main menu. As you can see it was very cluttered, probably very overwhelming for the player. With lots...
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To Add or to Subtract
April 14, 2021
by
mogze
#game design
A few days ago, I've bumped into this article which questions why adding is favored over subtracting in problem solving. After I have decided to "fix" TAS, I started to think about what I should add t...
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Testing Indie Waters
February 24, 2021
by
mogze
TAS is a game I have developed more than 6 six years ago which was initially called Mogze. I've released this game for iOS and Android in mid 2015. I had no marketing knowledge back then. I wasn't exp...
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